Web & Media

Drive

Data-driven vehicle physics for a Unity car driving game.

Ver en GitHub ↗
Drive screenshot

Overview

  • Vehicle handling modelled on GTA V handling.meta parameters
  • Tuneable drivetrain, tyre friction, and downforce curves
  • Block-based physics components inspired by Edy's Vehicle Physics
  • Built on Unity's rigidbody physics engine

Tech stack

  • Unity
  • C#

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